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Post by prowler4 on Jun 28, 2008 0:07:56 GMT -5
Hopefully Ultra Tree will return. This map is actually complete and has been put off. I will be testing it shortly for release.
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Post by ultra tree 85! on Jun 29, 2008 21:56:27 GMT -5
Hopefully Ultra Tree will return. This map is actually complete and has been put off. I will be testing it shortly for release. Hey, it's nice to see you here again, Prowler4! Hopefully we'll be able to get Darktown ready to be released soon! I've made a few changes to the map since the last time I posted here, so I'll try to give you the most current version sometime soon. It's mostly the same as it was, but some things have been added in or modified. I'm still not quite sure if there's a way fix my vehicle ride at the end of the map so that it doesn't get stuck sometimes. I might have to change the track that the vehicle follows so that it only goes straight up and then to the right instead of moving along diagonal lines to the right. Anyway, I'm really glad that we're going to start working here again!
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Post by prowler4 on Jun 29, 2008 23:50:42 GMT -5
sounds great man. just email me the new map and I'll test it out. This is great. You and Oak man have returned. Now we can really get some ideas going!
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Post by prowler4 on Jul 29, 2008 22:21:55 GMT -5
Just wanted to update everyone. Dark Town is in final testing stages and will be ready for release soon!!!!!!!
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Post by ultra tree 85! on Aug 12, 2008 6:58:52 GMT -5
The map is just about ready to be released now! I have a couple of questions though: -Prowler, do you think I need to write a readme file for the map that explains where to put the folder and also tells the correct values for the secret and kill counts? If I write a readme file is there a certain DNEP format that I should follow? -Also, does it matter that at the end of the level it goes to a loading screen forever until the player hits escape and quits? Should I have the map_change entity lead to a map from the retail game like episode 1 level 1 or something?
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Post by prowler4 on Aug 13, 2008 8:13:02 GMT -5
I would say including a read me is a good idea. There is no special format. How the level ends is up to you really. Whichever way you decide, mention it in the readme.
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