|
Post by prowler4 on Jun 24, 2007 22:52:16 GMT -5
Here's a nice debate thread that hopefully could last more than 3 posts. When mapping for DNMP, what starting environment do you use? Void Space or Solid Block? What do you think are the advantages/disadvantages of each? For Void Space, obviously the problem comes in that you have to put every single peice in manually, but on the other hand, you can get very detailed. Solid Block seems to be more of a pain in the ass because you have to add and then subtract a box and connect it in order to expand a room, but at least you have your base floors, walls, and ceiling in. What are your thoughts?
|
|
|
Post by Dullgarian on Jul 29, 2009 13:47:07 GMT -5
113 reads and no comments.... wow that sucks...!
Well, in my opinion, it depends if the map is for an exterior or interior setting. I'd say solid block for interior because it's easier to handle details that's way and void space for exterior like the first level with skyscrapers and skybox in background.
|
|
|
Post by prowler4 on Aug 7, 2009 21:18:52 GMT -5
Thats true. Thats exactly how I look at it
|
|