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Post by prowler4 on Jun 2, 2007 7:08:03 GMT -5
Essentially, you know ho in the first level there is that generator room that you hit up to enter? How do you do that? Have Duke enter a room within the same level?
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Post by RG on Jun 2, 2007 8:02:26 GMT -5
Hey, Prowler. Glad you are back. ;D Actually, that generator room is a separate, stand-alone level, and they used the map_change entity to get from the main level to that sub-level and back. If you are trying to avoid tricky or confusing camera transitions, though, in the same map, you could use, I believe, a fade-to-black entity during the transition, similar to the transition between levels, if you know what I mean. Or, you might be able to use an area_teleport entity to get from one place to another. I would have to know more about your specific level to say much more. See what you can do and get back to me.
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